In 2004, Tobias Lutke wanted to sell snowboards online. He and his co-founders had the boards, the brand, and the motivation. What they didn't have was shopping cart software that didn't make them want to throw their laptops out a window. Every platform they tried was clunky, ugly, and hostile to the customer experience they wanted to create. So Lutke, a programmer by training, built his own.
The snowboard shop launched. It did fine. But something strange started happening in the months that followed. Other small business owners kept asking Lutke the same question: what software are you using? The answer, the tool he'd built out of frustration to solve his own problem, turned out to be more interesting than the business it was built to support.
Lutke had spent months focused on snowboards. The best idea he would ever have was the one he wasn't looking for. In 2006, Shopify launched as a standalone platform. Today it powers over four million businesses and is worth more than $100 billion. The snowboard shop is a footnote.
Divergent thinking, the brain's capacity to explore multiple possible solutions by following unexpected associations rather than converging on a single answer, produces its most valuable output after the point where most people stop looking. The research on this is unambiguous, and it explains why so many breakthrough businesses emerge not from the entrepreneur's first idea, or their tenth, but from the strange insight that surfaces only after the obvious options have been exhausted.
The Creative Cliff Illusion
In 2020, psychologist Brian Lucas at Cornell and Loran Nordgren at Northwestern's Kellogg School of Management published a finding that should change how every entrepreneur approaches ideation.
Across eight studies, they documented what they called the "creative cliff illusion." Ask people to generate ideas for a problem, and something predictable happens. The first few minutes feel productive. Ideas flow. Then the pace slows. The ideas feel harder to reach. Most people interpret that difficulty as a signal: I'm running out of good ideas. Time to stop.
Lucas and Nordgren measured what was actually happening. The quality of ideas didn't decline as the session went on. It improved. The later ideas, the ones that felt like scraping the bottom of the barrel, were consistently rated as more novel and more useful than the early ones.
Your first ideas aren't your best ideas. They're your most accessible ideas, the low-hanging fruit that comes from conventional associations already stored in memory. Pricing strategy. Social media marketing. Subscription model. These are the ideas that arrive easily because your brain has encountered them a thousand times before. They feel creative because they came quickly. They're not. They're pattern matches.
When idea production slows, the brain is forced to reach further, to form connections between concepts that don't normally sit next to each other. That's when divergent thinking starts doing its real work. The difficulty doesn't signal declining creativity. It signals the beginning of it.
The cost of the illusion is measurable. Lucas and Nordgren found that people who believed the cliff was real exhibited less persistence and lower creative performance. They quit precisely when the good ideas were about to arrive. This is also the mechanism behind most creative blocks: the evaluator in your brain uses the cliff illusion as evidence that you're out of ideas, when you're actually just getting started.
Lutke didn't set out to discover Shopify. He spent months on snowboards, a perfectly reasonable first idea. The platform emerged later, from the friction and unexpected patterns that only became visible after the conventional ideas had been tried. The best business ideas aren't hiding at the top of the list. They're buried underneath it.
What Is Divergent Thinking? (And Why Do Later Ideas Beat Earlier Ones?)
The term comes from psychologist J.P. Guilford, who in 1956 drew a distinction between two modes of thought. Convergent thinking narrows: given a problem, you work toward the single correct answer. What's the cheapest supplier? Which headline had the highest click-through rate? Convergent thinking is analytical, sequential, and essential for execution.
Divergent thinking expands. Instead of narrowing toward one answer, the brain fans out across possibilities, following associations that might lead somewhere and might not. What if we sold the software instead of the snowboards? What if the dating site became a video platform? What if the failed podcast company became a microblogging service?
YouTube was conceived in early 2005 as a video dating site called "Tune In, Hook Up." The concept never gained traction. The founders noticed users were uploading all kinds of videos, not just dating profiles. The divergent leap: strip away the dating concept and let people share anything. Twitter emerged from Odeo, a podcasting startup that Apple's iTunes rendered obsolete. During a brainstorming session at the struggling company, Jack Dorsey pitched the idea of sharing short status updates. The idea that saved the company had nothing to do with podcasts.
These pivots aren't accidents. They follow a pattern that neuroscience can now explain. Your brain operates in two broad modes, and the toggle between them is what makes divergent thinking possible. (If traditional brainstorming doesn't work, these pivots show what does: staying in the game long enough for the non-obvious connections to form.)
The Network Switch
In 2025, a landmark study published in Communications Biology analyzed brain scans from 2,433 people across ten independent research sites in five countries. The researchers were looking for what predicts creative ability at the neural level.
The answer wasn't overall brain activity. It wasn't intelligence. It was the frequency of switching between two specific brain networks.
One is the default mode network, what activates when you're not focused on the external world. The daydreaming network, the mind-wandering network, the shower-thoughts network. It generates spontaneous associations, pulls from memory, and runs mental simulations of possible futures. When your brain is "doing nothing," the default mode network is doing a lot.
Then there's the executive control network. Focus, evaluation, planning, decision-making. Where the default mode network generates possibilities, the executive control network asks: of all these possibilities, which one is actually worth pursuing?
The researchers found that the number of switches between these two networks predicted creative ability across all ten samples. More toggling between spontaneous generation and focused evaluation equaled more creative output. The relationship held even after controlling for intelligence, which showed no similar pattern.
A separate 2024 study published in Brain went further, using stereo-EEG recordings to capture neural activity directly from within the default mode network during creative tasks. The results confirmed the default mode network's causal role in divergent thinking, not just a correlation but an active driver of the process.
Picture what's happening inside your head during a productive ideation session. The default mode network throws up possibilities. The executive control network evaluates them. The faster you toggle, the more raw material gets generated and the more gets refined. And the pattern the research reveals is that this process gets better over time within a session, not worse, which is exactly what the creative cliff illusion hides from you.
Why Does Your Brain's Best Creative Work Happen When You Stop Trying?
Ludwig van Beethoven started every day the same way. He walked. Not to get somewhere. Just to walk. He carried a pocket notebook and scribbled fragments of melody, rhythm, and harmony as they surfaced. These fragments, captured during aimless morning strolls, became the seeds of symphonies.
Steve Jobs was famous for walking meetings, not because he liked exercise but because he'd noticed that movement produced better ideas than conference rooms. Joyce Carol Oates solved plot problems while running. Sara Blakely's insight for Spanx, cutting the feet off her pantyhose, arrived while she was getting ready for a party, not while she was sitting at a desk trying to invent a product.
Neuroscientists have a term for what these creators were exploiting: transient hypofrontality. When you stop actively focusing on a problem, the prefrontal cortex, your logical, linear, step-by-step processor, temporarily dials down. This isn't a bug. It's the brain clearing the way for the default mode network to do its work without interference from the part of the brain that says "that's not practical" or "that doesn't make sense."
In 2012, Benjamin Baird and his colleagues at the University of California, Santa Barbara published a study in Psychological Science that tested this directly. Participants worked on a creative problem, then either continued working, rested quietly, performed a demanding task, or performed a simple task that encouraged mind wandering. The mind-wandering group showed the highest rates of creative problem-solving when they returned to the original task. The group that kept working showed no improvement at all.
For entrepreneurs, the takeaway is concrete. Divergent thinking isn't a single-session activity. It's a two-phase process: active idea generation (preparation and effort) followed by strategic disengagement (incubation). This two-phase rhythm maps directly onto the four-stage creative process that neuroscience has validated for nearly a century. The effort fills the default mode network with raw material. The disengagement lets it recombine that material in ways the executive control network would never allow.
The best ideas tend to arrive in the shower, on a walk, or at 3 a.m. Your brain hasn't stopped working on the problem. It's just stopped letting you watch.
The Volume Game
Dean Keith Simonton spent decades studying creative output across science, art, music, and invention. His finding is simple and uncomfortable: the strongest predictor of producing a breakthrough idea is the sheer volume of ideas produced. Period.
Edison tested thousands of filament materials before landing on one that worked. Dyson built 5,127 prototypes of his vacuum cleaner before finding the design that launched a company. The name WD-40 stands for "Water Displacement, 40th formula," because the first thirty-nine attempts failed. Netflix's origin wasn't a eureka moment at a Blockbuster. Reed Hastings and Marc Randolph spent months brainstorming during their daily carpool, cycling through hundreds of ideas, including personalized shampoo delivery, custom dog food, and custom baseball bats, before landing on DVDs by mail.
Simonton's research shows this pattern holds across every creative domain he studied. Prolific creators produce enormous quantities of unremarkable work alongside their celebrated breakthroughs. Picasso, Edison, Mozart, Darwin. Their genius wasn't in producing only good ideas. It was in producing enough ideas that statistical inevitability worked in their favor.
Combine this with the creative cliff illusion and a clear picture emerges. Divergent thinking is a volume game, and most people are playing it wrong. They generate a few ideas, hit the difficulty wall, interpret it as a signal to stop, and walk away right before the interesting ideas were about to surface. (For practical techniques that leverage this volume principle, see brainstorming techniques that actually work.) The entrepreneurs who build Shopifys and Netflixes and Slacks don't have better first ideas. They have more patience with bad ones.
How Do the Best Entrepreneurs Use Divergent Thinking?
In 2000, a Russian-born physicist named Andre Geim won the Ig Nobel Prize for levitating a live frog with magnets. Ten years later, he won the actual Nobel Prize in Physics for isolating graphene, a material one atom thick and stronger than steel, using nothing but a pencil and a roll of Scotch tape.
Geim's method wasn't genius in the romantic sense. It was structured divergent thinking. He deliberately sought experiments that were low-risk and high in potential payoff, ran them quickly, evaluated what he learned, and moved on to the next one. While most physicists spent entire careers drilling into a single specialty, Geim cycled through ideas at a pace that gave the default mode network more raw material to work with and more chances for unexpected connections to form.
The entrepreneurial method in its purest form: generate hypotheses, test cheaply, learn, iterate. It looks like discipline from the outside and feels like play from the inside. The 2025 brain imaging research suggests why it works. Each cycle through the generate-evaluate loop is a switch between the default mode and executive control networks. More cycles, more switches, more creative output.
Kevin Systrom and Mike Krieger built an app called Burbn with location check-ins, social networking, and photo sharing. It flopped. When they analyzed what users actually did, one feature stood out. Photos. They stripped away everything else. Instagram sold to Facebook for over $1 billion. Stewart Butterfield built an online game called Glitch. It failed commercially. But the internal messaging tool his team had built to coordinate the project was exceptionally useful. Salesforce acquired Slack for $27.7 billion.
None of these founders got it right on the first try. Every one of them pushed past the creative cliff, kept generating and testing ideas past the point where conventional thinking would have called it quits, and found the real opportunity waiting on the other side.
Try This: The 40th Formula Protocol
Named after WD-40, the product that only exists because someone didn't stop at attempt thirty-nine.
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Pick a specific business problem you're stuck on. Not "how to grow my business" but something concrete: a pricing structure, a customer acquisition channel, a product feature.
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Set a timer for 30 minutes. Write down every possible solution you can think of. Don't evaluate, don't filter, don't judge. Quantity is the only metric. Aim for at least 20 ideas.
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When the ideas slow down and you feel finished, that's the creative cliff illusion. Set another 15-minute timer and force 10 more ideas. They'll feel worse. Research says they're more likely to be original.
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Walk away. Do something unrelated for at least 4 hours, ideally overnight. Don't look at the list. Let your default mode network do its work.
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Come back with fresh eyes. Circle the 3 ideas that surprise you, the ones that make you think "that's weird, but..." Those are your divergent thinking output. Test the most promising one this week.
The creative cliff illusion keeps most people from ever reaching the ideas that matter. The science is clear: your brain's most creative work happens after the easy ideas are gone, during the uncomfortable stretch where it feels like you're failing. The entrepreneurs who build companies that change industries aren't the ones with the best first idea. They're the ones who trust the process long enough to find the fortieth formula.
Chapter 3 of Ideas That Spread goes deeper into the neuroscience of building divergent thinking into a daily practice, including the four-stage creative process that turns occasional insight into a reliable system. The part most entrepreneurs skip is incubation, and it's the part that makes everything else work.
FAQ
What is divergent thinking vs convergent thinking?
Divergent thinking is the brain's mode of generating multiple possible solutions by exploring unexpected associations, while convergent thinking narrows toward a single correct answer. Neuroscience research shows the brain toggles between networks supporting each mode, and creative ability depends on how frequently you switch between them.
Can you improve divergent thinking?
Yes. Research by Lucas and Nordgren (2020) found that simply knowing about the creative cliff illusion, the false sense that your creativity is declining, increased persistence and improved creative output. Regular practice with idea generation, combined with strategic incubation periods, strengthens the neural switching between the default mode and executive control networks.
Why do later ideas tend to be more creative than earlier ones?
Early ideas come from conventional associations already stored in memory. They arrive easily because the brain has encountered them many times before. When production slows, the brain is forced to reach further and form novel connections between unrelated concepts. The difficulty signals deeper processing, not declining quality.
How does the default mode network relate to creativity?
The default mode network activates during mind wandering, daydreaming, and rest. A 2025 study of 2,433 participants found that the frequency of switching between this network and the executive control network predicted creative ability across all samples. A 2024 stereo-EEG study confirmed the default mode network plays a causal role in divergent thinking, not just a correlational one.
Works Cited
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Baird, Benjamin, Jonathan Smallwood, Michael D. Mrazek, Julia W. Y. Kam, Michael S. Franklin, and Jonathan W. Schooler. "Inspired by Distraction: Mind Wandering Facilitates Creative Incubation." Psychological Science 23, no. 10 (2012): 1117-1122. https://doi.org/10.1177/0956797612446024
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"Default Mode Network Electrophysiological Dynamics and Causal Role in Creative Thinking." Brain 147, no. 10 (2024): 3409. https://academic.oup.com/brain/article/147/10/3409/7695856
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"Dynamic Switching Between Brain Networks Predicts Creative Ability." Communications Biology (2025). https://www.nature.com/articles/s42003-025-07470-9
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Kounios, John, and Mark Beeman. "The Cognitive Neuroscience of Insight." Annual Review of Psychology 65 (2014): 71-93. https://doi.org/10.1146/annurev-psych-010213-115154
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Lucas, Brian J., and Loran F. Nordgren. "The Creative Cliff Illusion." Proceedings of the National Academy of Sciences 117, no. 33 (2020): 19830-19836. https://doi.org/10.1073/pnas.2005620117
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Simonton, Dean Keith. "Creative Productivity: A Predictive and Explanatory Model of Career Trajectories and Landmarks." Psychological Review 104, no. 1 (1997): 66-89.
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Simonton, Dean Keith. Creativity in Science: Chance, Logic, Genius, and Zeitgeist. Cambridge: Cambridge University Press, 2004.